As an Environment Artist for the 2025 comedy-horror feature "Dog of God", I was responsible for building the film’s atmospheric digital world. My role involved the 3D modeling of locations and hero assets, translating the directors' vision into detailed environments that reflect the story's unique blend of folklore and horror. Beyond modeling, I managed the technical pipeline by exporting high-quality render layers for Photoshop, providing the background artists with the essential depth and lighting passes needed for final digital painting. The film, a Latvian-American co-production, had its world premiere at the Tribeca Film Festival and was selected as the Latvian entry for Best International Feature Film at the 98th Academy Awards.